package au.com.georgi.wave.entity;

public class ArmoryCharacter {

	private String name;
	private String charClass;
	private String faction;
	private String guildName;
	private String race;
	private String realm;
	private String level;

	public String getName() {
		return name;
	}

	public void setName(String name) {
		this.name = name;
	}

	public String getCharClass() {
		return charClass;
	}

	public void setCharClass(String charClass) {
		this.charClass = charClass;
	}

	public String getFaction() {
		return faction;
	}

	public void setFaction(String faction) {
		this.faction = faction;
	}

	public String getGuildName() {
		return guildName;
	}

	public void setGuildName(String guildName) {
		this.guildName = guildName;
	}

	public String getRace() {
		return race;
	}

	public void setRace(String race) {
		this.race = race;
	}

	public String getRealm() {
		return realm;
	}

	public void setRealm(String realm) {
		this.realm = realm;
	}

	public String getLevel() {
		return level;
	}

	public void setLevel(String level) {
		this.level = level;
	}

	@Override
	public String toString() {
		return "Character Name= " + name + ", Level= " + level + ", Class= "
				+ charClass + ", Faction=" + faction + ", Guild Name="
				+ guildName + ", Race=" + race + ", Realm=" + realm;
	}
}
